So I have decided to learn more about Lighting and Materials in Unity. I have picked up on skills regarding Beast Lightmapping in order to learn some skills that I can utilize in later projects and portfolio Pieces. I made a Cornell Box and brought in some barrels I made a while ago in order to test it out. I came up with the following Images below.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhx0iiQU1zwt56lQ6Ue6AT_kmUwArKa3wIN9mrQ6v0fujM8k3f7NTDDSHYOiIu8JIZNw3jSmR7uu3jNn0KsLPLTzbOn8zS-OrenYQ3Ihu8eWsb1lIVjh2KBgvYbqqJ5pSsyjOMjENs6ph05/s320/barrels001.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjF7HBY-j2DbbbEJe32QNf5tM8i3mA7U0f7ornqfuk6mUgjrnE0F29NVdBQKQBal-uhU3gAYa_XqQS15Dl-QRUH4sosLktbXDtrqXQQq1Ep6s3pF0BN5Qx7Sx8xyQLhfDcgbjsxezcVepD-/s320/barrels002.jpg)
The thing I do like is that you can continue to work on a scene all the while baking lighting in Unity!
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