Here are some images of a stylized sword I am working on. I created the base model for it in 3DS Max. Then I went on to seperate the straps from a cylinder object in Zbrush Using Slice Curves, Poly Groups and The Panel Loop Feature. And placed on some "Temp" Matcaps to figure out how I will color this and how the scratch detail will look that I plan on adding to the weapon.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyzwT4nDq8h6vfPH6ZpkOs6A4OTvbjmk3yuK4oWeKvgGmMKj2ZL62I-jlbOF6aAH5FVS5jKVbHzIr57TsOCKBAQoKQWbrPcau3k38l6-KbXkthEHCSpVEGhyRAt_VJIXyc2HBvzaojuhFT/s320/blade.png)
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